Towards Generalised Accessibility of Computer Games
Sprache des Titels:
Englisch
Original Buchtitel:
Proceedings of the Third International Conference on E-Learning and Games, Edutainment 2008 Nanjing, China, June 25-27, 2008
Original Kurzfassung:
Computer games accessibility have initially been regarded as
an area of minor importance as there were much more "serious" topics
to focus on. Today, the society is slowly moving forward in the direction
of accessibility and the conditions come to make new proposals for mainstream
game accessibility. In this paper we'll show the main reasons why
it is necessary to progress in this direction, then we'll explain how works
standard computer applications accessibility and why it is not working
in general with games. We will discuss the state of the art in this area
and finally we will introduce our vision of future accessibility framework
allowing games developer to design accessible games as well as assistive
providers the possibility of developing Assistive Games Interfaces.